Sebring by Virtua_LM v2.0
http://www.simroad.com/virtua_lm-seb...2-00-released/
What is new in v2.00
- The actual (newer) RealRoad shader is applied
- Curbs are also RealRoad
- Nightlights on the track side objects are back working
- A lot of changes on the materials and textures
- The overall brightness of the track is reduced to match the current version of rFactor 2
- AIW (AI-Driver): some smaller fixes
- GDB (Time and Position): some smaller fixes
- A kind of solid “cut detection” in the part between 15 (Gendebien) and 16 (Le Mans)
Marcadores