Raulill0 ha escrito
Te explicas que es una delicia, no se lo que quieres decir, pero evotek y dallara no estan ligados, evotek vende simuladores a otras empresas, el que tu has probado se lo han suministrado a Ferrari como atracción para los aficionados, Ferrari como simulador profesional usa rF pro, que solo usa el motor grafico de rF, el modelo de fisicas es propio. ISI no trabaja en rf pro, es algo que se ha dicho varias veces en el foro de rF2 por parte de Tim.
Muy posiblemente Dallara solo usa el motor gráfico de AC, que se puede separar del modelo de física.
Aqui hay una conversacion entre un forero y Stefano bastante interesante.
Forero:
A little bit off topic, but talking about rFactor Pro, anyone knows in which measure F1 teams and car manufacturers uses professional simulators as they are out of the box, or (more probable) they are using tracks and graphical engines, but running their proprietary physic engines alongside tyre data?
Stefano:
most of them (depending on the budget obviously) only run "game" engine as (what they call) "IG".. Image Generators and use their own physical models to drive the camera and object positions of these "Image Generators". This is not necessarily because their models are better but because their models are part of complete integrated system that span from the pure simulation to "hardware in the loop" (ie. running the sim with the real hardware such as engine/drivetrain/suspension controllers) to the CAD containing the car's 3D model that feeds a CFD evaluator and so on.
The "game engines" can also be used for things like sound and collision detection with the road (this is pretty rare tho). The most important feature to succeed in the business is being as "modular" and flexible as possible to allow interactions from other software.. the sim has to sit and work with an entire software ecosystem.
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